Use debug 11 to determine which pos to use. L for _,v in pairs(Isaac.GetRoomEntities()) do f=v:ToFamiliar() if f ~= nil then print(f.OrbitDistance.X."/".f.OrbitDistance.Y) end endįinds all Isaac's familiars and displays their orbit distances useful for comparing orbitals' blocking/attacking area. Shows all the entities' colors (as RGBA multiplier + RGB offset). The entity type numbers can be found in the Modding reference. L for _,v in pairs(Isaac.GetRoomEntities()) do print("Type ".v.Type.".".v.Variant.".".v.SubType.", size ".v.Size." x (".v.SizeMulti.X.", ".v.SizeMulti.Y.")") endĭisplays the type, variant and subtype for all entities in the room, their hitbox sizes and size multipliers. To use these, simply copy the entire code block and paste it (with Control+V) with the Debug Console open. Unlocked by killing Mom for the first time.A collection of Lua code snippets that can be run directly in the Debug Console to find out otherwise hidden details, leveraging the Modding API functionality. Unlocked by unlocking Dad's Key and It Lives! How do i use console commands to give me infinite active item charge Question Its pretty self explanatiry Locked post. Starts with: Brother Bobby, Sister Maggy, Dad's Key, BFFS!, and Rotten Baby. The official subreddit for Edmund McMillens Zelda-inspired roguelite, The Binding of Isaac. Then you need to open a file called options (with notepad ++ or just the normal text editor), you have to search for a text called EnableDebugConsole0. Starts with: Spider Baby, The Mulligan, and The Tick. There you might find multiple the binding of isaac folders, you want to open the one called the binding of isaac repentance. When on the ground, these cards look like: These cards share the same names as their counterparts (barring the question marks at the end of their names), but have the sprite upside-down, a different message, the narrator sound clip. Runes and special cards are unlocked by completing challenges. Starts with: Strange Attractor and Anti-Gravity. Cards and runes are usable items with a wide variety of effects. Starts with: Technology, Technology 2, and Spoon Bender. Starts with: Polyphemus, My Reflection, and Cupid's Arrow. Starts with: Deck of cards, Starter deck, The Battery, 9 Volt, and 2 random tarot cards. Starts with: Pyro, The Bean, The Black Bean, 9 Volt, and Butt Bombs. Starts with: Lemon Mishap, 9 Volt, Habit, and 1 Lemon Party pill. Unlocked by unlocking Epic Fetus (Challenge 19) and Loki's Horns. Starts with: Epic Fetus and Loki's Horns. Starts with: Yum Heart, Raw Liver, The Compass, Treasure Map, Blue Map, and the Child's Heart trinket. Fetus, Remote Detonator, and the Match Stick trinket. Otherwise, they are completely independent in terms of stats, items, and health. Jacob and Esau are controlled as one, move at the same speed, and use the same coins, Bombs, and Keys. They are unlocked by defeating Mother with any character. Having these items also mean the player starts as Guppy. Jacob and Esau are a character pair added in The Binding of Isaac: Repentance. Starts with: Guppy's Head, Guppy's Tail, and Guppy's Hairball. Having these items also mean the player starts as Lord of the Flies. Starts with: Transcendence, Distant Admiration, Forever Alone, and Halo of Flies. Starts with: Lard, Infamy, Yum Heart, and Thunder Thighs. Starts with: Pentagram, Dead Bird, Whore Of Babylon, Razor Blade, Sacrificial Knife, and Dark Matter. Starts with: Tiny Planet, Soy Milk, Small Rock, and Iron Bar. Coli, Flush!, and the Petrified Poop trinket. Treasure rooms are available for this room, but shops are not. You cannot see your health and all rooms are dark. Just input the seed like normal, go back to the main menu, and play whichever challenge run you want. A special thing about challenges are that you can use seeds to get the unlocked items. Challenges are the only way to unlock the Rune pick-up items. You will not find Treasure Rooms, except for the 1st and 10th challenges, and you will not find Donation Machines. Most challenges end when you kill Mom, however, some go down as far as the Isaac boss fight. Challenges are unique runs that give the player pre-determined items or effects for the run that they play in.
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